Tuesday, July 19, 2011

0 3d Creative Magazine - July 2011

This issue cover story is Classical Sculpture

This month issue explain the following in the Magazine

10 3D artworks ,

Lowpoly Charaters – Texturing

Cartoon animals

Classical Sculpture

Modeling Human Anatomy

10 3D artworks

10 famous artwork which is used worldwide

Lowpoly Charaters – Texturing

Chapter 1 : May 2011 - Creating the concept and Modeling

Chapter 2 : June 2011 - Mapping

Chapter 3 : July 2011 - Current issue – Texturing

Chapter 4 : August 2011 - Rendering and Presentation

Lowpoly Charaters – Texturing – Software used : Maya, Photoshop, Zbrush, DeepPaint, Marmoset Toolbag, Adobe Premiere and Faogen

Cartoon Animals

In this issue cartoon animals we are using 3ds Max and Zbrush to create a character Mosquito.

Classical Sculpture

In this issue we learn Roman Sculpture texturing using the software Zbrush

Modeling Human Anatomy

Chapter 1 : April 2011 – Ears

Chapter 2 : May 2011 - Eyes

Chapter 3 : June 2011 - Hair

Chapter 4 : July 2011 - current issueHands

Forthcoming issues August and September will learn Feet and Skin

Modeling Hands step by step guide to using softwares 3ds Max , Maya, Cinema 4D and modo.


To know more about 3d Creative Magazine www.3dcreativemag.com target="new"


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