Tuesday, August 30, 2011

0 3d Creative August 2011

3dcreative - August 2011

In This issue - Interview with Sam Yang

During his high school years , he loved to draw my favorite characters
His quote is

1. " As artist,It's important that we try to step away from what's already been seen    and introduce things that are fresh and unique "

2. Learning how other artists approach their contest pieces is another great way to improve your skills as an artist.

Sam Yand website is : http://www.cg-sammu.net/

This month issue , in The Gallery section we feature
Maarten Verhoeven            Trailer Park Queen                 http://mutte.cghub.com/        
John-Mark Gibbons           Dino Baby                              http://www.johnmarkgibbons.com/
Casper Thomsen                The Marauder                          http://3d-artist.dk/
Klimov Alexey                   God of Synthetic Gravity          http://jips3d.daportfolio.com/
Livio Rajh                          All roads leads to Rome           http://cigians.com/
Wesclei Barbosa                Giant                                        http://wesclei.com/wordpress/
Gun Phil Park                     Guitarist                                  http://www.oxcube.com/cgpark
David Moratilla                   Close-up Portriat                       http://www.davidmoratilla.com/
Jacinto Monteiro                 Faup Path to Konwledge          http://www.metrocubicoblog.com/
3Devotion - Claude Kongs
/ David Horbach                 Villa Exterior Visualtisation        http://www.3devotion.com/

Low Poly Characters
Previous three issues we learned
Creating the Concept and Modeling - May Issue
Mapping - June issue
Texturing - July issue

In this issue - we know Rendering and Presentation
Software used : Maya, Photoshop , Zbrush, Deep Paint, Marmoset Toolbag, Adobe Premiere and Faogen
From 19 steps will learn how to create rendering
To know more visit : http://first-keeper.livejournal.com/

Cartoon Animals

Creating a cartoon animals is a starting point , who wants to learn 3D.
Previuos issue we learned Mosquito .
This month issue we will know creating a cartoon - Emu
Software used : 3ds Max and ZBrush
First we have to design and sketch the character which is we want to do
Then working with details, choosing colours , detailing the design, Lighting the design.
For More details : http://www.yar-design.com/

VUE - Environment Creation
Vue is a fantastic software that is being usedin the moview instustry to create and environement. In this month issue ( Chapeter 01 ).
Software used : Vue
From 25 steps used to create a realistic bay environment
For more visit : http://www.alexpopescu.net/

Making of Mercedes-Benz 300SL(1955)
Software used : 3dsMax 2009 and Photoshop
From the 10 steps we create a Mercedes-Benz 300SL(1955)
to know more visit : http://www.rebro-art.com/

Modeling features of the Human Anatomy 

Previous 4 issues April - Ears, May - Eyes, June - Hair , July - Hands and this month issue we will know - how to create Feet
Chafter 05 - Feet  

Software used : 3ds Max .
From  10 steps we will learn how to create feet in 3ds Max
To know more : http://josemlazaro.com/

Software used : Maya 
In Maya also we using 10 steps for create a feet. 
To Know more : http://www.gavimage.com/

Software used : Cinema 4D
From 10 steps to be used to create a feet in Cinema 4D
To know more http://www.linomasciulli.com/

Software used : modo
From 9 steps to be used to create a feet in  modo

To know more : http://anto-toni.cgsociety.org/gallery/

Sunday, August 14, 2011

2 2d Artist August 2011

2d Artist - concept art, digital & matte painting magazine, Issue 68 , August 2011

Maciej Kucuara
             This month's interview with one of the favorite artist Maciej Kucuara

He is from poland and video came professional. He told 3d is easier to model interesting creatures or environments from his own concept. The direction the tablet market is going and I'm excited to see how this market will look in a few years time.

And also in this issue the sketch book of Ian McQue lot of his sketches are explined
To know more about him visit http://mcqueconcept.blogspot.com/

The Gallery : ( 2d Artist )

In this section we feature the 10 of the best digital images of the following
Artist Name                    Drawing Name                                        Web link
Gia Nguyen Hoang           Dragon Hatchery                          http://gunsbins.daportfolio.com/
Markus Lovadina             Satori                                           http://malosart.blogspot.com/
Ivan Kashubo                   Techadept                                   http://mksvisualfx.blogspot.com/
JXing                                Brothers Black and White
Shaddy Safadi                  Emerald Pools                              http://www.shaddyconceptart.com/
Martin Klekner                 Dreaming of Paper Aeroplane      http://mksvisualfx.blogspot.com/
Laliashvili Ivan                  Fantasy World      
Jama Jurabaev                  Fear                                             http://jamajurabaev.daportfolio.com
Rune Mansson                 CARGorilla No.625                     http://www.maans.dk
David Munoz Velazquez  White Walker                               http://www.munozvelazquez.com/

In this issue we know how to create Tribal Warrior Painting -> Native American
Previous two chapters we learned Characters Aztec and Maori.
Chapter 03 : Native American
Software used : Photoshop

From 9 steps we know how to create native american tribal warrior painting

Cover Story
Pin-up art has dominated digital art forums for years.
Previous three chapters ( may,june,july issues) we learned Military , Classic and Heavy Metal.
In this issue we know how to create Sci-Fi Pin-up art. 
The following steps are used.
From 10 steps like The Sketch , colors abd Lights , Flesh Tones, The Outfit, Rocket, sTars and Halo .

Matte Painting
Matte Painting is becoming more and more important in the CG Industry
Prevous issues - June - Concept , July Adding the Sky were learn.
This month issue we learn how to add elements using the software photoshop. From the 12 steps are used to create elements
To know more http://www.swigut.com/

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